Mini Checkers
6×6 checkers — forced jumps, multi-jumps and kings.
Dark moves first. Tap a piece, then a square.
6×6 checkers — forced jumps, multi-jumps and kings.
Dark moves first. Tap a piece, then a square.
Keep your back row filled as long as you can — it stops the other side from crowning. Trade pieces when you're ahead, and look for a sacrifice that sets up a double jump.
Checkers on a 6×6 board with six pieces a side. Standard rules, about five minutes a game.
Yes. When a jump is available it's the only kind of move you can make, and a multi-jump must be finished.
Reach the far row. Kings move and capture diagonally in all four directions. Crowning ends that move.
On Easy it looks a few moves ahead and makes the odd mistake. On Hard it searches deep in under a second — on a board this small it rarely blunders.
Yes — no sign-up, no ads, no server. The fox thinks on your own device.
More Mini Play: Mini Go 9×9 · Mini Chess 5×5
The fox lives on your Mac, too — it answers anything on your screen and nudges you off doomscrolling. Meet AsX ›